Information about the author | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Some facts | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SolidShaderTool is a project of me, Stefan Zingel. Born on the 29th of February, 1976 in Krefeld (Germany), I spent 13 long years learning at school. After reaching my A-levels, I decided to start an apprenticeship as a bank clerk at the Deutsche Bank AG in Krefeld and Düsseldorf. Though it was very interesting, I figured out that standing behind a counter in a bank was not really my business. I have been working with several generations of computers since my eleventh birthday and until today, I'm fascinated of the endless possibilities these machines provide. For this reason, I always wanted to make a profession out of my favourite hobby. Fortunately, I heard about a new kind of study course, "multimedia computer science", a mixture of elements of the traditional computer science, communications technology and media design which I started in 1998 at the University of Applied Sciences in Gelsenkirchen. Since June 2003 I'm allowed to call myself "Diplom-Informatiker (FH)", a degree comparable to "M.S. computer science". |
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Curriculum vitae | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Work History
Education
Language skills 9 years English (school) |
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Curious ? | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
If you like to know more, please visit my website www.zingel.org ... |